This week’s game mechanic for discussion:
“[The] female character is placed in a perilous situation from which she cannot escape on her own and must be rescued by a male character.“
… well now that doesn’t sound like a very good mechanic at all. What’s that from, anyway? What’s that, “like every video game ever?” Huh.
Actually, I’m using this week’s bit of podium to suggest everyone who hasn’t already seen Anita Sarkeesian’s “Tropes versus Women in Video Games” make an effort to rectify that with a quickness. Man, woman, avid gamer, hobbyist, it’s a worthwhile watch for all concerned.